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Culture, Museums & Education
Kempelen — Speaking Machine Reconstruction
An interactive touchscreen reconstruction of Farkas Kempelen's speaking machine for a museum space.
Museum & Education AppTouchscreen · 3D · Voice TechnologyTouchscreen
The project at a glance — factual summary
ClientMúzeumi megbízás
WhenJanuary 2022
PurposeMuseum & Education App — Culture, Museums & Education
TechnologyTouchscreen · Touchscreen
What ARworks delivered3D MODELING, UI/UX DESIGN, MACHINE VOICE RECORDING, PROGRAMMING
Where it was usedPermanent museum exhibition
The challenge
The original 18th-century speaking machine cannot be operated by visitors — yet the essence of the mechanism, sound production, can only be understood by trying it out.
The solution
An interactive 3D reconstruction on a touchscreen: visitors operate the virtual machine's bellows and keys to make it speak, while its operation is revealed step by step.
How it works
01
Exploring the mechanism in 3D
02
Producing sounds interactively
03
Historical background and explanation
What ARworks did
3D MODELING
Creating the external and internal 3D model of the speaking machine
UI/UX DESIGN
Matching the overall exhibition's visual identity
MACHINE VOICE RECORDING
Recording the sound of the real speaking machine
PROGRAMMING
Developing the touchscreen application
Result
One of the exhibition's most-used installations; the mechanism's operation became understandable in an engaging, hands-on way.
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